Author Topic: Facebook protocol issue  (Read 19050 times)

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Offline 1c3man

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Re: Facebook protocol issue
« Reply #30 on: 24 08 2016, 07:53:54 »
I have one big issue happening in the last days: I cannot send a message anymore from miranda on FB. I always get "A message failed to send successfully".
Any hints about how to fix this?
 

Offline Robyer

Re:Facebook protocol issue
« Reply #31 on: 24 08 2016, 08:24:33 »
1c3man, it is already fixed in development builds. Unfortunately I don't know when new stable will be released.
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline 1c3man

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Re: Facebook protocol issue
« Reply #32 on: 24 08 2016, 08:39:37 »
That's fine for me. Thank you.
 

Offline sloppdawop

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Re: Facebook protocol issue
« Reply #33 on: 26 08 2016, 15:56:45 »
Using the current development version fixed the issue for me (not being able to send fb messages) but i get an error starting the program. It's localized and is something along the lines of some number (1) not found in mir_app.mir. I can just click ok.
 

Offline Robyer

Re:Facebook protocol issue
« Reply #34 on: 27 08 2016, 01:46:27 »
sloppdawop, you can't mix plugins and core from different releases, either use everything from single stable release, or everything from single development release.
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline Robyer

Re: Facebook protocol issue
« Reply #35 on: 01 09 2016, 21:46:23 »
AniFran, commited workaround for setting users that were last active >15 minutes ago as offline. I'm not sure how well that would work, but at least something :)
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 
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Offline AniFran

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Re: Facebook protocol issue
« Reply #36 on: 14 09 2016, 11:17:21 »
Yes, its all fixed. The time check works good for it.
 

Offline Robyer

Re: Facebook protocol issue
« Reply #37 on: 14 09 2016, 14:45:01 »
Maybe I'm experiencing some "false-positives", i.e., some friend is offline in Miranda but in reality he is online.

So, it's still not very reliable...
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.