Author Topic: Steam protocol  (Read 199215 times)

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Offline Vulpix

Re: Steam protocol
« Reply #405 on: 11 08 2016, 21:00:43 »
I rarely have to enter it more than once a month, sometimes not even that. It can happen if a) you change ip address (dynamic IP from your provider) or b) you try to reconnect many times on tuesday (addons like KeepStatus) - I think there is a bit of code in steam proto which deletes the connection token if you try it and it fails too many times in a row or something. And tuesdays are always with that one downtime due to steam maintenance.
 
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Offline Der Jude

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Re: Steam protocol
« Reply #406 on: 30 10 2016, 14:56:21 »
Since 2-3 days I cannot log in at steam protocol in miranda.
Netlog shows this
[15:45:02 14290] [STEAM_1] (79076 api.steampowered.com) Starting SSL negotiation
[15:45:02 14290] SSL connection failure (80090326 377): Odebrano nieoczekiwany lub nieprawidłowo sformatowany komunikat.
[15:45:02 14290] [STEAM_1] (79076 api.steampowered.com) Failure to negotiate SSL connection

I'm using newest 32bit dev builds on win xp sp3
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Please help :(
 

Offline Vulpix

Re: Steam protocol
« Reply #407 on: 30 10 2016, 15:16:13 »
That is strange. I know that WinXP had to use something extra to make its SSL work properly; but if that was broken, your skype wouldn't work either I think (since it uses ssl as well).
 

Offline Der Jude

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Re: Steam protocol
« Reply #408 on: 30 10 2016, 19:00:19 »
That is strange. I know that WinXP had to use something extra to make its SSL work properly; but if that was broken, your skype wouldn't work either I think (since it uses ssl as well).

I'm connected on Skypenet plugin all the time without any issue.
Steam protocol just stopped working silently 3~ days ago so whatever is happening it is due to recent steam api changes.
 

Offline Vulpix

Re: Steam protocol
« Reply #409 on: 30 10 2016, 20:15:37 »
That is strange. I use steamweb and it works fine for me.
 

Offline Der Jude

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Re: Steam protocol
« Reply #410 on: 31 10 2016, 19:07:41 »
Ok it works again after I put in OpenSSL plugin, just hope that Miranda gets better support of OpenSSL as it does cause high cpu usage while messaging.
 

Offline Smiling Spectre

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Re: Steam protocol
« Reply #411 on: 16 11 2016, 05:54:20 »
Obviously, after interface change Steam changed SSL encription as well.

So I cannot access https://store.steampowered.com anymore with my old Opera 12.17 in Windows XP SP3 (as I discovered right now, after vacations). At home (with Win10) it still works.

Same issue happened with Steam plugin, obviously. And it still works at home.

I tried to load OpenSSL, but got only "cannot load library".

Any ideas?
 

Offline Wishmaster

Re: Steam protocol
« Reply #412 on: 18 11 2016, 22:23:23 »
I tried to load OpenSSL, but got only "cannot load library".
You have to install the OpenSSL binaries.
 

Offline Smiling Spectre

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Re: Steam protocol
« Reply #413 on: 21 11 2016, 05:26:23 »
You have to install the OpenSSL binaries.
Actually, I installed it already, of course, from this link. Twice, "light", then, after some thoughts, "full" version. It didn't work.

No wonder, as I still didn't have both needed files, as it seems. *shrugs* Re-installed it from the second link, "pre-compiled libraries". Worked this time.

Thank you! :)
 

Offline Vulpix

Re: Steam protocol
« Reply #414 on: 21 11 2016, 16:43:42 »
I am not sure if steam changed something or if it's because of some update, but when someone starts typing to me (via steam), miranda starts hogging a ton of CPU and the netlog is showing a lot of API requests. Is there something wrong with Steam api? Skype doesn't do this.

When I look at the log it looks as if all of the requests are duplicated. Example below:


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Offline Vulpix

Re: Steam protocol
« Reply #415 on: 21 11 2016, 17:05:51 »
Actually I have a better netlog which shows that clearly something is wrong with how typing events are being polled. Not sure if it's Miranda's fault or the API's but check this:

Clearly I am not really in need of so many typing notifications within like 5 seconds. This is one person just typing a word, but I get like 20 notifications.

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Relevant github issue logged as https://github.com/miranda-ng/miranda-ng/issues/633
« Last Edit: 21 11 2016, 17:45:50 by Vulpix »
 

Offline unitwobble

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Re: Steam protocol
« Reply #416 on: 08 12 2016, 09:15:40 »
The "Show chat state events" setting has been causing my contact list to show everyone as offline but with in-game icons displaying correctly. Contact list is broken even on a clean new profile. Somehow fixed by turning it off. (On new profiles it's off by default but I had to turn it on, apply, then off to get it to work.)

Blind luck! Setting not related. It works sometimes when reconnecting.
« Last Edit: 10 12 2016, 05:03:34 by unitwobble »
 

Offline Robyer

Re:Steam protocol
« Reply #417 on: 08 12 2016, 09:25:06 »
unitwobble, Please make a ticket on our GitHub bug tracker.
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline Der Jude

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Re: Steam protocol
« Reply #418 on: 16 03 2017, 02:50:56 »
Robyer, It's been 2 years and I'm still having the issue with steam guard window.
Today I had to type in 4 different steam guard codes and it only worked at 5th time - when I restarted miranda and entered yet another code.
Will you ever fix this bullshit? It's REAL pain in the ass.
It happens after running miranda for long time [Started timestamp: 12:34:05   2017-03-14]
See netlogs
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« Last Edit: 16 03 2017, 02:52:53 by Der Jude »
 

Offline SpinalBlood

Re: Steam protocol
« Reply #419 on: 22 03 2017, 15:53:40 »
Since some days, I cannot connect to steam, no matter what I do. Even with a new miranda profile, and even with a wrong password, I don't have any feedback, it will keep trying connecting forever. I can connect on the original website, though.