Author Topic: Facebook protocol  (Read 516580 times)

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Offline pepinlebref

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  • Pepin le Bref, father of Charlemagne!
Re: Facebook protocol
« Reply #525 on: 02 03 2016, 13:11:02 »
What could be the reason why a 'group chat' do not appear
Strangely, this group chat appeared after a reconnection...
 

Offline Robyer

Re: Facebook protocol
« Reply #526 on: 03 03 2016, 10:24:46 »
pepinlebref, make a ticket to our bugtracker please. They probably changed the format of such messages. And it appeared after reconnect because there were unread messages and routine for that use different input data. I recommend disable using FB chats in options for now and communicate over website until I fix it...
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline sKopheK

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Re: Facebook protocol
« Reply #527 on: 08 04 2016, 08:55:53 »
Hello, since a few days ago I'm unable to send anything in Multi user chat. "Timeout when sending message." always appears

Quote
[10:51:52 2584] [Facebook_1]   > Chat - Outgoing message
[10:51:52 2554] [Facebook_1]  >> Entering send_message()
[10:51:52 2554] [Facebook_1] @@@ Sending request to 'https://www.facebook.com/ajax/mercury/send_messages.php?__a=1'
[10:51:52 2554] [Facebook_1] @@@ Got response with code 500
[10:51:52 2554] [Facebook_1] !!! send_message(): Something with Facebook went wrong
 

Offline Robyer

Re: Facebook protocol
« Reply #528 on: 08 04 2016, 10:44:05 »
sKopheK, I will check it during weekend (hopefully).
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 
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Offline mrx00

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Re: Facebook protocol
« Reply #529 on: 16 04 2016, 13:29:37 »
@Robyer:

i can't receive messages any more with Facebook Protocol 0.2.10.8 and Miranda stable 0.95.4.

With development version it works. It seems that the issue has been fixed in Changeset 16552.

Can you update the stable release?
 

Offline devil

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Re: Facebook protocol
« Reply #530 on: 17 04 2016, 02:48:29 »
здраствуйте
можно ли прикрутить обновления информации об стране как в контакте. Спасибо

hello
can you make a auto update for a Country information in user info. Thanks (like in vk plugin)
 

Offline Robyer

Re: Facebook protocol
« Reply #531 on: 17 04 2016, 07:43:23 »
mrx00, no, it doesn't make sense to use (or for me to try to update) stable these days. Just switch to development version in Options / Services / Plugin Updater.

indecline, it's hard to get any additional information about user as I need to parse it from webpage and they don't use distinguishable element classes/ids... And I don't know about any API request to get these info about user in any other format.
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline Robyer

Re: Facebook protocol
« Reply #532 on: 17 04 2016, 17:14:37 »
Commited various fixes and improvements to multi chats, implemented two-factor login authorization and more.

Hopefully FB plugin will now be more usable again :-)
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline devil

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Re: Facebook protocol
« Reply #533 on: 17 04 2016, 17:36:54 »


indecline, it's hard to get any additional information about user as I need to parse it from webpage and they don't use distinguishable element classes/ids... And I don't know about any API request to get these info about user in any other format.
[/quote]
like this ?
http://stackoverflow.com/questions/32046552/how-to-retrieve-user-country-using-facebook-graph-api
 

Offline Robyer

Re: Facebook protocol
« Reply #534 on: 17 04 2016, 19:16:10 »
indecline, unfortunately I can't use official Graph API, because FB plugin behaves like classic web browser. So I just need any URL where I can dig into HTML and find easily containing element...
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 
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Offline devil

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Re: Facebook protocol
« Reply #535 on: 18 04 2016, 16:47:42 »
indecline, unfortunately I can't use official Graph API, because FB plugin behaves like classic web browser. So I just need any URL where I can dig into HTML and find easily containing element...

Ok i understand now why its impossible.
What if the user will set his own api key for each miranda to archive some more options like this.
 

Offline Robyer

Re: Facebook protocol
« Reply #536 on: 18 04 2016, 17:42:24 »
indecline, I don't have time nor interest for implementing support for graph api. But if someone will do it and send a patch, I'll commit it.
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline devil

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Re: Facebook protocol
« Reply #537 on: 18 04 2016, 19:17:00 »
Quote
indecline, I don't have time nor interest for implementing support for graph api. But if someone will do it and send a patch, I'll commit it.

the user info, are too empty... No birthday, no location. No about, No work place, No phone number. Working with 4000 users is hell.
Good luck and thanks for the reply man:)
 

Offline SpinalBlood

Re: Facebook protocol
« Reply #538 on: 20 04 2016, 07:09:24 »
Can't receive messages that were sent when I was offline. This happens since today apparently. Facebook.dll was already updated before this happened, but I'm not sure if it didn't happen right after the update because I did not have offline messages at the time. At least it's happening right now though
 

Offline Robyer

Re: Facebook protocol
« Reply #539 on: 20 04 2016, 08:12:27 »
SpinalBlood, I just tried and it works for me correctly.

EDIT: Ohh.. Confirmed - it doesn't load unread messages at login. But as a workaround, enable the experimental option "Load last messages at login". This still works, but it sync max. 24 hours old messages only though.
« Last Edit: 20 04 2016, 08:15:58 by Robyer »
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.