Author Topic: Steam protocol  (Read 118737 times)

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Offline Black Sniper

Re: Steam protocol
« Reply #75 on: 26 08 2014, 08:19:13 »
Played in MiniMetro, and just now noticed that Contact Add strangers from the table of scores of the game. Is this normal? :)
Part has been removed. sorry, but this size
Spoiler
Steam.dll v.0.11.0.1 [25 Jul 2014 19:22:37]
« Last Edit: 09 12 2014, 07:18:39 by Black Sniper »
Бью метко, но редко...
 

Offline White-Tiger

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Re: Steam protocol
« Reply #76 on: 26 08 2014, 10:21:47 »
[...] sometimes, steam just goes offline because of steam servers going off (or whatever really) [...]
xD That's normal ... if you set the original Steam client to not logon onto the friend list on startup, (so you need to manually go online) you'll also notice that Steam looses the connection about 10 times per day.. at least it's quite often and not uncommon^^ And you need to set your status manually back to online then... So even the original steam client isn't that good in a similar case xD

 

Offline Black Sniper

Re:Steam protocol
« Reply #77 on: 26 08 2014, 10:33:35 »
damn, how bad do not know English.
In the original client does not have these friends. Plugin and will upload them?
Wait for correction?
or who was the first to bridge, and the one to load the list?
« Last Edit: 27 08 2014, 18:30:36 by Black Sniper »
Бью метко, но редко...
 

Offline White-Tiger

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Re: Steam protocol
« Reply #78 on: 26 08 2014, 11:22:49 »
ehm... my post wasn't related to yours :P You can safely ignore it ;)

 

Offline Smiling Spectre

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Re: Steam protocol
« Reply #79 on: 27 08 2014, 17:43:51 »
xD That's normal ... if you set the original Steam client to not logon onto the friend list on startup, (so you need to manually go online) you'll also notice that Steam looses the connection about 10 times per day.. at least it's quite often and not uncommon^^ And you need to set your status manually back to online then... So even the original steam client isn't that good in a similar case xD
Problem is not that Steam goes offline. Problem is - Steam plugin doesn't detect this offline state. He simply stop updating, silently, without any warning or displaying "offline" status (as all other protocols do :). I have nothing against re-logging plugin - but I need to know that it is offline! :)
« Last Edit: 27 08 2014, 17:45:32 by Smiling Spectre »
 

Offline White-Tiger

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Re:Steam protocol
« Reply #80 on: 27 08 2014, 19:16:40 »
I know^^ I just tried to clear up your “or whatever”
So I confirmed that it is most likely Steam killing/loosing the connection.

That the plugin doesn't detect a connection interrupt was clear enough already ;) Same for Tox^^

 

Offline Black Sniper

Re: Steam protocol
« Reply #81 on: 28 08 2014, 18:34:59 »
Messages sent via miranda_steam, a steam displaying garbage
Black Sniper: тест = test

тест = test

« Last Edit: 28 08 2014, 18:40:12 by Black Sniper »
Бью метко, но редко...
 

Offline Smiling Spectre

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Re: Steam protocol
« Reply #82 on: 29 08 2014, 16:31:48 »
Oh! I have exactly this issue - seems random - only in reverse direction. From Steam client to Miranda my Russian messages are randomly corrupted, exactly the same way. From Miranda to Steam is always good for me. Maybe there is some catch that causes it in the any direction...

Stable version, 0.11.0.1 here. I don't know if it's the same for "experimental" version.
 

Offline AlexeiK

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Re: Steam protocol
« Reply #83 on: 04 09 2014, 18:15:39 »
watcher,
that is why i moved to NG :)
steam client cant join me in game but miranda can ))

i didnt test how proto works with Invite to party.
will do
 

Offline AlexeiK

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Re: Steam protocol
« Reply #84 on: 06 09 2014, 08:09:47 »
is it possible to make dota2 to show freinds with plugin?
for now dota2 show freinds only if steam freinds are running.

Post Merge: 06 09 2014, 11:49:56
if i have miranda steam and steam client on
in miranda steam always adds steam accounts to contact not from my friend list.
i cant even imagine where are they from.
if only miranda steam is on then its ok.

Post Merge: 07 09 2014, 06:51:39
plugin cant detect wake up from sleep mode.
« Last Edit: 07 09 2014, 06:51:39 by AlexeiK »
 

Offline AlexeiK

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Re: Steam protocol
« Reply #85 on: 07 09 2014, 11:21:38 »
details on strange behaviour :
1. i load steam client
2. load miranda client
3. play dota2
4.after match ends miranda client adds everyone who plays in match to contact list.

Post Merge: 07 09 2014, 12:00:35
miranda steam contacts adds everyone steam user from :
1.watching replays in dota 2
2. playing game in dota 2

i play one game, see one replay and got 20 steam contacts in miranda steam.
« Last Edit: 07 09 2014, 12:00:35 by AlexeiK »
 

Offline watcherTopic starter

Re: Steam protocol
« Reply #86 on: 22 11 2014, 13:11:59 »
Binaries updated to r11037. Please update manually from attachments in the first post.
Пожалуйста, внимательно прочтите правила постинга перед тем, как открыть новую тему.
Please read forum rules.
 

Offline Robyer

Re: Steam protocol
« Reply #87 on: 22 11 2014, 13:45:14 »
Problem is not that Steam goes offline. Problem is - Steam plugin doesn't detect this offline state. He simply stop updating, silently, without any warning or displaying "offline" status (as all other protocols do :). I have nothing against re-logging plugin - but I need to know that it is offline! :)

I just fixed this. On error it should disconnect protocol correctly now.
I was developing mainly Facebook, Omegle, Steam, Dummy and MobileState plugins. Now I'm retired. Goodbye, everyone. ~ You can still find me on Facebook.
 

Offline watcherTopic starter

Re: Steam protocol
« Reply #88 on: 22 11 2014, 14:59:52 »
Binaries updated to r11039. Please update manually from attachments in the first post.
Пожалуйста, внимательно прочтите правила постинга перед тем, как открыть новую тему.
Please read forum rules.
 

Offline Vulpix

Re: Steam protocol
« Reply #89 on: 22 11 2014, 17:44:27 »
Using it now, will say if the thing happens again. Thanks!